Foreign Races

  • This page was created to give a flavoring, and players a tone set for characters of the different races. These are not set in complete stone, but meant to guide and inspire players to create the framework of the story they want to grow into.

General Population of all Ansalon holdings on Yathewah.
(Non Humans taken into account, less than 1%) Rough Population:
Year 0 Post Gate Destruction
Year 1 Post Gate Destruction
Year 3 Post Gate Destruction
Year 5 Post Gate Destruction
Year 7 Post Gate Destruction
Year 9 Post Gate Destruction
Year 10 Post Gate Destruction
Year 11 Post Gate Destruction
Year 12 Post Gate Destruction


"And in the night, they left. Few saw them go, and fewer would ever see them again..."

  • During the War of the 5 Cities, the Dwarves began to leave. Slowly at first, their shops and homes quietly vacated. Most of the travel Dwarves.jpg
was done by night, as their dark vision allowed them just as an easy time as day would have. They began to migrate southward, after gathering at the Rock of Many Voices. Through the heart of Three-Finger territory they went, and the tribes there merely watched with a kind of amused interest. (A crowd of beings that come up to their shins was not considered dangerous.) Little contact was made between the two races, though they were aware of each other. The Dwarves were naturally distrustful of the Three-Finger, as the time had yet to come when they were to be considered a fully sentient race. They were still considered just an overly smart type of animal.
  • The Dwarven migration, due to the time in which it happened and the careful planning that had spawned it, was taken with little notice.
The United Empire had integrated the Dwarven people some 800 years earlier, but they were still considered second class citizens as they had never completely meshed with the Ansalonian society, with a few violent but ultimately ineffectual insurrections in their history. It was not until several years later that Enon, Lia-Seku, Broo, Varian, and Paxis were to find the Dwarves in the southern-most Volcanic plate.
  • Though if she was the cause, or it was simply coincidence, the Queen of the Dwarves was waiting for these migrant refugees in search of
a home. She had found a vast and ancient city that had been long since neglected inside of a strangely controlled volcano. With open arms and open doors she welcomed the tired and hungry dwarves into the home she had found for herself. It was not long before she ruled them outright, attempting to restore and preserve what little of the true Dwarven society that still remained in their handed down memories and her own eldrich store of accumulated knowledge.
  • Extremely distrustful of the Humans and now the New United Empire, the Queen keeps the main body of her 'people' inside of this old
city, only letting a few of them go out into the world at any one point in time. There is just enough breeding stock still left within the Dwarven community that they may slowly begin to rebuild their society. Unless some other calamity befalls them, that is.
  • They will defend their new city and their new Queen to the death, but flatly refuse to aid anyone else. All trade is first filtered through the Three-Finger, and no Humans are allowed anywhere near their mountain.


  • Unfortunately when the Gate was destroyed, there was but a handful of Elves on Yathewah. Shortly after that, many of them died in the various wars that devastated the planet itself. There are but known, maybe 7 males and 3 females left on Yathewah, hardly enough to grow a new civilization with. One of those females was Lia-Seku. Most of them are druids or wizards, and as such, have certain higher value positions in Yathewah society.

Classically since the fall of the last Elven hold outs, their crushed culture was one of the last to be conquered by man kind's ambition and short viewed perspective, they have been slaves. But in less than one of their generations, (And many of the humans, enough time for them to forget to a degree) they had become citizens. Working their way with influence, wealth, and
power into the human framework of the government.

  • Those few that do survive on Yathewah are hardy, steely eyed individuals of prodigious force and ability. Not something to be crossed, in any light manner.
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Gnomes, Halflings, Dragonborn, Tieflings




Throughout the Old Empire, Tieflings are if not scorned, then at least shunned. Relegated to the seedy underbellies; the darkenned corners of taverns and auction houses. Where as some have been more willing than others to conduct types of physical reconditioning and editing of their more... obvious non human forms, for the mainstay, they stay close to the form that their roots granted them.

The only place that consistently would preserve a tiefling's dignity, were swearing into the colors, or swearing to the Tower. Entering the empires service and accepting the runes of service that all veterans wear, tended to alleviate a good amount of the prejudices that the common would easily heap to one side or another.

As such almost exclusively, the tiefling population of Yathewah was of two things. Experienced in war, and generally small. Keeping to their own isolated neighbors and outlying stations; either in the pay of the city lords or having long retired far away from the Old Empire. Little had they known that all would become trapped on this plane. It would not be surprising to find out that this demographic of peoples were the highest percentile of survivors.



Dragonborn, second only two Elves as the most rare of races on Yathewah, were indeed quite numerous on Ansalon. The Old Empire had much respect for these stalwart races, with their strong hearts and morality. As such, the Empire did what it did best. Assimilate. Uncounted generations ago, the youngling Dragonborn went to Empire population centers for education. It did not take but a few generations till the Dragonborn were lobbying for several seats on the Empire's senate. As willing citizens, and loyal servants of the empire; they were free to expand and live as they would. Their very long lives engendering the same tolerance and lassitude that gave few the desire to devote themselves to military service, or civil service. Explorers were few and far between.
As of the destruction of the gate, there were but a handful known dragonborn on the plane.




Halfling, long term allies and well loved companions of human kind, it's most kin; have a long history on Yathewah. One of the most mixed common blood lines, and having had full citizens almost as long as the Old Empire had been marching armies to distant lands, the Halfling is a treasured companion in any situation.

The personalities and family cultures are as varied as the humans they live beside, and the ease of equality is a given.




  • Unlike their proliferation on Ansalon, there are few Gnomes on Yathewah. At the time, the Gnomish people had yet to be unanimously cleared for off world travel. The ones that had traveled to Yathewah were generally the bonded tinkers, official builders, well known sages and artists.

  • Those that survived fled the cities at the beginning of the Wars, and traveled briefly across the plains much like the Three Finger. Now, a few remain inclined towards a nomadic way of life, though the most part of the Gnomish population have returned to the cities where they feel more comfortable. There are some 460 gnomes left, as of the 12th year after the gate was destroyed.



Tomb of Humanity
  • The breeds of humans that came over from Ansalon were predominately from the Eastern Mountains, due to their great knowledge of metal working and mining. Fair skin and dark hair is their typical attributes, though a great many of them show a significant tilt of the eye's epicanthic fold (Oriental). But it is not unusual to find a human of just about any race here on Yathewah.

  • The survivors of the many tribulations and horrible Times are jaded and cautious. As a whole, the attitude is hopeful, now that Anshar and Kerensky are here; but individually each is scarred with the memories of what their race has endured. Life has little in the way of surprises for these people. Many of them also feel very fearful of the Indigenous Races, feeling trapped by their dependency for the food that they provide.
  • Anyone who has metal working skills or has the capacity for learning them is doing so. Anyone of the building trades are currently helping rebuild the remaining three cities, and also editing the existing buildings to more accommodate the Indigenous Races. Since as a whole they are all much larger and wider at the shoulder than humans, this is a lot of work with no end really in sight.

  • The Average Level of anyone over 13 years is 2nd. The Average Level of anyone over 20 is 3rd. Anyone over 40 could be anywhere up too 6-7th level. Typically some sort of physical class. There are very few formally trained fighter-classes left, besides what Kerensky brought with him. Average sanity level is 13.0de0d953ddfea1f52064809e4f70aa6f.jpg

Irrevocably, the general mind and culture of the survivors has changed. Been scarred, deeply, by its realization of
being trapped here and being forced to survive in a very hostile world. Where we, as humans, are the least of the beings that walk the plane. This bitterness along with lost greatness plus the feeling of being locked in; those that still survive are like forged spring steel. Or so completely broken in the mind that there is no recovery.

Some families, groups, clans, lasted through the dark times better than others. There is a wide range of coping
with what they had to do to survive; from those that drastically embrace their bloody history....

To those that pushed the boundaries of morality, and have recovered an iron strength in enforcing their version of civility upon others; as if to somehow banish the darkness that they once embraced by their own sheer force of martial arms and will, drawing and defending that line of 'Never Again' with even more blood....


Other families fled the cities, to go deep into the plains lands in hope of surcease among the Three-Finger.... In consequence they tended to learn of their ways and take up some of their skills and careful stonework; while also infecting the giant bovine tribes with bits and pieces of human cultural concepts...


Some factions went west into the jungles, to brace the land squid and carnivorous plants. Eventually, the remains of these peoples, though more than likely herding help from the Simians, found their way to Orl Klah, a secretive city of the ever silent Simians deep in the confines of the jungle they live in. These select few people have prospered since then, and have occasionally traveled back to the human cities, for trade and companionship. Though their clothes and equipment are decidedly different and outlandish than the norm, they none the less seem eager to socialize.


Some rare souls have made use of the chaos and gradual carnage to further their own schemes, boosting their power and ability with the suffering of others. Wearing thin that veil between life and death; reaping the benefits and curses of such dalliances...


A few hundred of the more adventurous have long since signed on to Sir Allen Doe's service, plying their trade as mercenary and warrior, some having fought in almost every War of Dominance to date. Though some would say this is just representational of human interest, none can argue with the altruistic evidence that Doe gives out at every turn. Paid perhaps in blood by these strong few, the common man continues to live.

And finally there are those that walk hidden in plain sight, nondescript. Grey, common, pleasant, soft where needed, hard where needed. No distinctions, no distractions, of unremarkableness; they make art. They are all around us.tumblr_mnvjnhHalv1ql6bz2o4_1280.jpg